Game Development Log #8

I keep trying to make a game every week at the moment, but the thing I find with game development you can run into so many obstacles consistently I think this is always, for me anyway, comes down to mathematics and getting the physics and mechanics of a game whether be AI or physics related working perfectly. Even if I make a game and give it away for free I would rather have it working 100% well than hardly at all. I continue to slowly improve and work on my first person controller for Unity game engine with much success and progress recently.