Game Development Log #6
Instead of going to the extreme of creating my own game engine, I mentioned in my last post. I have now decided to stick at getting to grips with the Unity camera dynamics. However one of the main issues I was having in my project, is I simply had my code in the wrong function so it was not updating every frame. I am close to creating a first person controller in Unity now which is great in this respect, I don't need to go to the extreme of creating an entirely new game engine.